A deck of cards & sudoku rules (with wilds). Place cards on the grid to try to get the high score. Try to
unlock all the achievements.
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How to Play
Setup, cards, scoring, bonuses
Setup
The Ace through 9 of spades start in the bottom three boxes of the grid, three cards per box and three
per row. You can use 1 of 3 starting positions:
Default lines them up in a staircase: A-2-3, 4-5-6, 7-8-9.
Random uses the same squares but shuffles which spade goes where.
Custom lets you drag them anywhere in the bottom three boxes. Limit to 3 cards per row
and box (you can stack 3 in a column)
When you're happy, hit Shuffle & Deal.
Playing
The rest of the deck (45 cards, jokers included) is shuffled and you draw one card at a time.
Every card you play has to adhere to sudoku rules (1 digit per row, column, and box) and be placed
orthogonally next to another card: directly above, below, left, or right. Wild cards still need to be played
orthogonally.
Drag the card onto an open square, or just tap the square you want. With Show possible
moves on, legal squares light up green. With Show placement restrictions on,
the cards already on the board that block your card are highlighted.
If you can't (or don't want to) place it, discard it.
Undo takes back your last placement or discard, all the way back to the deal.
The game ends when the deck runs out.
The Cards
Ace–9 count as 1–9 and follow normal sudoku rules.
10, J, Q, K, Jokers are wilds. Wild sudoku rules apply only to wilds. Meaning they don't
block numbers, but two wilds of the same suit or the same rank (two Kings, for example) can't share a row,
column, or box.
Scoring
Points come from completing a full row, column, or box (all 9 squares filled). The top of the board
is hardest to reach, so it's worth the most. The outside columns get a bonus.
Rows are numbered top to bottom, columns left to right, and boxes left to right, top to bottom. Just like
normal sudoku.
#
Row
Column
Box
1
27
27
27
2
27
18
27
3
27
18
27
4
18
18
18
5
18
18
18
6
18
18
18
7
9
18
9
8
9
18
9
9
9
27
9
Bonus Multipliers
A completed row, column, or box can earn additive bonus multipliers:
Clean ×2: no wilds or jokers.
Flush ×2: all 9 cards are the same suit (wilds included, jokers break it).
Straight ×3: Ace through 9 in order, in either direction. Rows read left to
right, columns top to bottom, and boxes from top left to bottom right. A Straight is always Clean
too, so it's worth at least ×5.
Royal ×2: a Straight that's also a Flush. Stacks with everything above, for ×9.
Discards
Every discarded card costs 9 points, so your score can go negative. Choose your scratches wisely.
Achievements
↩️ Earn a game achievement in a game where you never press Undo and it gets a gold
border and a No Undo tag. Already have it? Earning it again without Undo
upgrades it. Completionist achievements upgrade once all their checks are gold.
Completionist
Previous Games
Summary of your games played. Tap a game to see its final board.
When you finish a game, the final board state is shared
anonymously with Jace. No personal information is sent.